Large supply of 5" CRT's bought cheaply from a liquidator's surplus.
"Mini-Arcade" development begins with Mike Purvis and John Ross.
Project is re-named. Tom Sloper suggests "Vector-X", which soon becomes "Vectrex".
Kenner declines an option on the project.
Vectrex concept is licensed by General Consumer Electronics (GCE), and a 9" CRT is decided on.
Paul Newell, Mark Indictor and John Hall begin to engineer the Vectrex.
Bill Hawkins and Chris King join the team.
In preperation for the system's imminent launch, Paul Newell finishes Scramble, Mine Storm, Berzerk, Rip Off, and StarTrek.
Vectrex is presented to the public at the Summer CES in Chicago, IL.
Mass production of Vectrex units begins.
The Vectrex Arcade System hits U.S. store shelves.
GCE is acquired by Milton Bradley (MB).
Vectrex distributed in Germany and many other west European countries by MB.
3-D Imager is presented at the Winter CES in Las Vegas, NV.
MB announces a halt to all sales in germany. The European Vectrex is dead.
Hasbro buys MB and phases out the Vectrex.
Amidst the great video game crash, the U.S. Vectrex is pronounced dead.
The Vectrex is a different kind of game console. This console has a build in monochrome monitor, and the graphics are vector-stylish. Although it has monochrome graphics, each game came with a colored (game-theme) template to place before the screen to make the screen have a color look-alike (see screenshots).
Vectrex main console
The original box
Motorola 68A09 @ 1.6Mhz
Monochrome vector graphics
Clean Sweep (1982)
Armor Attack (1982)
There are no known emulators for this system at this time (only roms). If you know a good Vectrex emulator, please let me know (via the contact form).